Working with Philadelphia based Monogram, we created a simulation that puts the viewer inside a country home during a tornado. Paired with a real chair that matched the digital one, and fans to simulate the wind, this project was a whirlwind!
Alongside programmer Mark McCallum and Houdini wizard Jason Harmon, we created this short and gripping immersive experience using a combination of Maya, Unity, Houdini, and copious amounts of coffee.